Show Me the Money By Tim Kridel for Digital Innovation Gazette Which operating systems and form factors have the highest revenue per user? An Evernote executive weighs in on his company`s experiences. ...Read More »
Which OS Should You Target? By Tim Kridel The good news is that a majority of mobile users own a smartphone. The bad news? They`re using a half-dozen different operating systems. Here, a veteran analyst explains what to consider. ...Read More »
A Single Development Tool for Multiple OSs? By Tim Kridel Android, iOS, Windows phone: The list of mobile OS`s keeps growing. Fortunately, there`s also a growing selection of tools that help developers easily create a version of their apps for each mobile OS. Are these tools really that effective, or are there t ...Read More »
A Single Development Tool for Multiple OSs? By Tim Kridel Android, iOS, Windows phone: The list of mobile OS`s keeps growing. Fortunately, there`s also a growing selection of tools that help developers easily create a version of their apps for each mobile OS. Are these tools really that effective, or are there t ...Read More »
Console? No Way -- Buy a Gaming PC! By Matt Ployhar Matt Ployhar responds to a ZDNet blog by explaining why he would choose a gaming PC over a console. ...Read More »
Thought Leaders: Michael Mateas By Stu Horvath What`s next for digital art and development? We talk to Michael Mateas, associate professor of computer science at University of California, Santa Cruz, about artificial intelligence, art and design -- and their impact on the future of technology. ...Read More »
CES 2012: More Powerful PCs and New Ways to Game By John Gaudiosi This year`s CES saw a plethora of gaming innovations, including more 3D devices and increasingly powerful -- and portable -- PCs. ...Read More »
What Was Hot on the Floor of Unite 11 By Hits Naik Hitendra Naik goes to Unite 11 to find out what`s in store for Unity in 2011. The highlights? Integrated AI, new particle systems and game performance analysis. ...Read More »
Confettis Advanced Graphics Middleware Packages By Arti Gupta Arti Gupta talks to Wolfgang Engel, CEO of Confetti, about the company`s advanced graphics middleware packages. ...Read More »
The Importance of Being Open: Adam Lake on OpenCL By Arti Gupta Arti Gupta talks to Adam Lake, software architect and rep for the architecture review board of OpenCL, about heterogeneous computing and open coding. ...Read More »
Tools and Programs for Game Developers at SIGGRAPH 2011 By Hits Naik I`m still in awe of the leaps and bounds in the visual computing industry that I saw at SIGGRAPH this year, thanks in large part to the companies and hard-working students and professionals at the conference. ...Read More »
Gaming in Transition and Revolution: Part 1 By Matt Ployhar In this series, Matt Ployhar takes a look at recent transitions in the gaming industry and tries to predict how current and imminent technologies will revolutionize the business. Up first: mobile devices. ...Read More »
Announcing the Winners of DIGs Dream Development Project Contest! By From the Editors of Digital Innovation Gazette Last month, DIG asked what your dream development projects were. You answered, and our judges` favorites won an Intel Core i7-2600K processor! ...Read More »
Announcing the Winners of DIGs Dream Development Project Contest! By From the Editors of Digital Innovation Gazette Last month, DIG asked what your dream development projects were. You answered, and our judges` favorites won an Intel Core i7-2600K processor! ...Read More »
Thought Leaders: Bonnie Nardi By Stu Horvath What`s next for digital art and development? DIG talks to Bonnie Nardi, a cultural anthropologist and industry thought leader, to get her vision for the future. ...Read More »
Thought Leaders: Matt Ployhar By Stu Horvath What`s next for digital art and development? DIG talks to industry thought leader Matt Ployhar to get his vision for the future. ...Read More »
Downloadable Dungeons: Talking With Tim Ernst of Bedlam Studios By Arti Gupta Arti Gupta talks to production director Tim Ernst of Bedlam Studios on the floor of GDC 2011 about his game Dungeons & Dragons: Daggerdale. ...Read More »
Could PC Gaming Be Critical to Our Nation`s Future? Part 1 By Matt Ployhar PC gaming is bigger and more important than anyone realizes. Just take a look at the economic impact of video games and how the gaming technology and Hollywood special-effects nexus has spurred innovation in dozens of other sectors. ...Read More »
Thought Leaders: Steve Pitzel By Stu Horvath What`s next for digital art and game development? DIG talks to industry leader and tech evangelist Steve Pitzel to get his vision for the future. ...Read More »
Could PC Gaming Be Critical to Our Nations Future? Part 1 By Matt Ployhar PC gaming is bigger and more important than anyone realizes. Just take a look at the economic impact of video games and how the gaming technology and Hollywood special-effects nexus has spurred innovation in dozens of other sectors. ...Read More »
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